![]() Thanks again to everyone who answered, and to FWH and Devolver Digital for putting out a game that PC players can actually play w/o a controller. The first season was a reimagining of the film Kage no Gundan: Hattori Hanz directed by Eiichi Kudo which was released in 1980. In the Keybinding Menu, when you change a key binding to a Numpad key (take Numpad 0 as an example), it only shows the number 0, it does not show Num0, Num_0, or Numpad 0, it just shows as 0.Ī small bug again, and not game-breaking at all, but it is pretty industry standard to display as Num0, or Num_0. Shadow Warriors (, Kage no Gundan, lit.'Army of Shadows') is a Japanese television jidaigeki show featuring Sonny Chiba that ran for four seasons in the early 1980s. ![]() Fallen corporate shogun Lo Wang and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. But with non-default kb/m settings, there is no icon or button inside the white box.Ī little bug, as there arent that many buttons needed to play the game in the first place, but a big bug if any of the keys have hidden, hardcoded, or strung-along keys (or 2 of the 3, or all 3), as they wont be shown to the user. Shadow Warrior 3 (2022) Multi-Platform 3D Game Adventure, First-person. When I set kb/mouse bindings to Default, or leave some of them default (like R Mouse and L Mouse buttons, as well as Middle Mouse settings) then the prompts appear like they should: a white box with the button or icon to press inside the white box. Prompts appear in a white box and are supposed to tell you what to press, but there is ONLY a white box, nothing inside the white box prompt. I am not getting the correct (or ANY for that matter) prompts when they appear, they are just blank. Kudo's to everyone involved with making the game). hardly any games ship with keys being rebindable these days, and this is THE main reason for me buying the game now instead of waiting for a sale and giving you guys less money. ![]() I only played for 20-30 minutes) except the hardcoded Q and E (Menu Q and E, not in-game, I hope), so very good job on that FWH devs, and Devolver (seriously, thank you all.
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